using Senparc.Weixin.Entities;
using System;
using System.Collections.Generic;
namespace Senparc.Weixin.MP.Entities
{
	public class RequestMessageEvent_ShakearoundUserShake : RequestMessageEventBase, IRequestMessageEventBase, IRequestMessageBase, Senparc.Weixin.Entities.IRequestMessageBase, IMessageBase
	{
		public override Event Event
		{
			get
			{
				return Event.ShakearoundUserShake;
			}
		}
		public ChosenBeacon ChosenBeacon
		{
			get;
			set;
		}
		public List<AroundBeacon> AroundBeacons
		{
			get;
			set;
		}
	}
}
